ironSource Published: June 21, 2020
Job Type
Level of education
Undergraduate
Spoken Language needed
English
Level of Hebrew
Medium
Location of job
Tel Aviv/ Ramat Gan
How many relevant years experience do you require for the role:
More than 3 years

Description

Playworks, ironSources in-house mobile creative team, works with all the leading game studios on interactive creatives for their games, building tools and solutions in order to achieve a competitive edge in their user acquisition efforts. The team is multidisciplinary and comprised of developers, designers, analysts, QA managers, project, performance and product managers, game designers, and more.

We are looking for a strong and experienced, talented and passionate product manager with a creative mind and extraordinary problem-solving skills.

In this position, you will lead, invent, and shape our creative products by taking an idea and turning it into a reality, ultimately enabling game developers to engage millions of people around the world.

Responsibilities
- Manage the product lifecycle and its roadmap
- Identify opportunities for new products and define product vision and strategy
- Manage the functionality, UI/UX and performance of complicated products and infrastructure
- Work closely with the development team to create best-in-class products in a squad model
- Define and analyze metrics that inform the success of the products
- Communicate product status internally and externally

Requirements

- A product manager with at least 4 years experience in building web and mobile products
- GD MODE level of leading simultaneous projects and priorities in a fast-paced environment
- Breathes and lives AB testing
- Lives and Breathes AB testing
- Strong communication and presentation skills
- Technical understanding of web applications and large-scale backend processes
- Ability to analyze data and extract insights from it
- Fluent in English

Advantages
- Passionate about the gaming industry
- Experience working with data and SQL
- Experience with working with remote teams
- UX and UI oriented, with experience in funnel improvements
- Highly detail-oriented (if you reached the bottom and read this line, be sure to mention it in the interview)
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